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| Activision 10 in 1 TV From Amazon (US) for $9.98 Just plug this amazing Activision 10-in-1 TV Games joystick system into your TV, and choose from ten classic video games. Play your favorite classic Activision games right on your TV, without the need for a video game console. Just plug this amazing Activision 10-in-1 TV Games joystick system into your TV, and choose from ten classic video games. The Activision TV Games Video Game System is totally portable, so you can take the video gaming fun wherever you go. Games include: Pitfall, Atlantis, Spider Fighter, Freeway, Boxing, Hockey, Grand Prix and more. Requires 4 "AA" batteries (not included). From Office Depot for $17.99 Bring video game fan back to their roots, with this collect of classic 8-bit Activision games! The Activision 10-in-1 TV Games brings together old-schoolers and modern gamers around the classic 8-Bit Atari games. This Plug-and-Play controller is a portable way to take original gaming fun with you, anywhere you go. It's even built like an exact replica of the classic Atari 2600 joystick! -Connects directly to the back of your TV or VCR, through the RCA connection-Games include: Pitfall!, Atlantis, River Raid, Spider Fighter, Crackpots, Freeway, Tennis, Boxing, Ice Hockey, and Grand Prix-Requires 4 AA Batteries (not incl) From J&R for $19.88 |
an okay way to play some Activision classics like pitfall (Rating: 3.00) Review : This is a pretty average console with some pretty average games and a few Atari 2600 hits. It is a fun game to play with a few catches. First, the games. Some of these games are very good like Pitfall, spider fighter and Grand Prix, a few average games like Freeway and Crackpots, and there are a few lousy games like ice hockey. Though the game selection is above average, it could have easily been better. It's missing some amazing Activision games like keystone Capers and H.E.R.O. Those could have been added just from a slight increase in memory. Next is there is nothing new at all. If you already own these games on Atari 2600 it's not worth getting if it wasn't portable. Third is durability. It is made out of cheap plastic that is not very durable at all. I left this in my car during hot weather and some of the plastic melted in top of the chip inside and ruined it. Fourth is multiplayer, only a couple games are multiplayer: River Raid and Freeway. River Raid only has alternating multiplayer while Freeway 2 players can play at the same time. Overall, this is a neat way to play some classic Activision Atari 2600 games, but you're much better off getting Activision Anthology for Gameboy Advance. While the headlining title, "Pitfall!", was kinda frustrating at first-- especially when I was tryin' to get across the gator-infested ponds-- I eventually got the hang of the controls and timing for the most part. Well, except for leaping over the coiled cobras and giant scorpions just right so's I didn't kill myself. The only other problem I had with this title was that the frames that I was running and leaping through appeared to be in a loop-- I managed to survive the first half-dozen frames, and the next half-dozen looked exactly like the ones I just completed! Unfortunately, I never really played this title much when I was but a wee 'Norch, so I have no idea whether or not this was how the original "Pitfall!" was set up. If anyone can give me the 411 on this bit o' weirdness, head on over to my About Me area and drop me an e-mail, willya? Thanks... While the ActiVision console includes four sports games (Grand Prix, Tennis, Boxing, and Ice Hockey), the only one I really enjoyed playing was Ice Hockey. The Tennis game is so hard for me to score against the computer, I usually get blanked in several straight sets-- which isn't the kinda "love" I'm lookin' for, if ya catch my drift. On the upside, the computer and I can get that ball ricocheting back and forth for up to two minutes on end before the inevitable happens. The Grand Prix game pits me against a bunch of other cars on a straight-line track, with the object of setting the best time whilst trying to avoid potholes and bumping into other cars, both of which can slow me down. Only problem is, this system doesn't save any of the scores and times, so I don't have any records to beat. The boxing game is pretty good if you can keep pushing the button at a maddening pace to try and keep up with your opponent's number of landed hits. I played this particular game for a minute before quitting from fatigue on my fire-button thumb. Probably the simplest game is "Freeway", a low-budget "Frogger" wanna-be. The object of the game is to get as many chickens across a ten-lane highway as you can in 2 minutes and 16 seconds (why in two minutes and 16 seconds, you ask? Hey, beats me-- I didn't come up with the freakin' game). Like "Frogger", there's quite a bit of traffic one has to dodge to get to the other side. Unlike "Frogger", however, the chicken can only move up and down, not side to side. Also unlike "Frogger", when a chicken is struck by a car, it's not squished flat, but is pushed back one lane (on one setting), or right back to the side of the highway where it started (more difficult setting). Needless to say, this one gets kinda monotonous after a while, especially with the traffic patterns being so predictable. "Atlantis" is a fairly fun "Missile Command" ape, although you've got to get used to which directional controls activate the three gun batteries you're using to fire on the enemy ships. Speakin' of enemy ships, one of 'em looks kinda like the Enterprise from "Star Trek" and a couple others look a little like X-Wing Fighters and Imperial Star Destroyers from the classic "Star Wars" flicks. I usually get utterly trashed by the enemy in this game, but I manage to have some fun before my inevitable demise... My fave adventure game in this system, though, is "River Raid". With a supersonic jet, the player flies over a river, destroying enemy ships, choppers, bridges and fighter jets whilst trying not to hit the refueling markers the player needs to keep his gas tank full. The player can move the plane left and right, and use the forward/back control to speed up or slow down. While I've gotten a bit more used to the left-and-right dealie, I'm still tryin' to get the hang of the speed-up/slow-down angle. Well, actually, I just need to work on the slow-down angle; it's the speed-up thing I do TOO much work on! It's true what they taught ya in Driver's Ed., kids: speed kills! In the time I've been playin' this bad-boy, I've probably crashed the equivalent of the entire U.S. Air Force twice over! But I'm not gonna let that deter me from my mission, oh no... But even though I found only half of the games here really fun, I hafta say that the ActiVision control joystick is the most comfortable to use out of all the TV Games systems that have come out so far. Unlike either the Atari or Namco renditions, the corners of the ActiVision stick's base are nice and rounded, which won't dig into and cause too much discomfort to my control-holding hand. The ActiVision joystick's smooth response is also a big improvement over Atari's offering, which ya really hafta lean into to get the subject to move where you want it to go. As for the extra Fire button on the top of the joystick: I didn't like it quite as much as I did the sideline Fire button. Were the stick a little longer and the Fire button more off to the side of the control than right on top, however... 'Late PAYCE!! |
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