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| In this classic board game of military strategy and global domination, you lead your armies as they sweep across vast continents to launch daring attacks against opposing empires. For two to six players, aged 10 and up. From Walmart for $21.84 The World Conquest Game In this classic game of military strategy, you will lead your armies as they sweep across vast continents to launch daring attacks against your enemies. But keep an eye on your flanks: your opponents are fighting to capture your troops and claim your territories. Reinforce your armies with additional infantry, cavalry and artillery, then attack with a throw of the dice. Now fortify your positions and prepare to defend your borders from rivals' attacks. Capture all 42 territories - and you conquer the world! Are you up to the challenge? Then embark on the classic Risk game of World Domination. For more challenge, use the rules variations for experts. And for a shorter variation, try the Capital Risk game. For the first time, Risk includes the European game variation called Secret Mission Risk, whose special cards give each player a specific "mission" to complete to win the game. So join the battle to conquer the world... and learn why, since 1959, millions of players have made Risk the military strategy game of choice. For 2 to 6 players. Game includes: game board; 5 battle dice; deck of 44 Risk cards and 12 secret mission cards; 6 sets of military miniatures: infantry, cavalry, artillery. From Office Depot for $22.99 Risk From Amazon (US) for |
simplistic war game more fun for younger players (Rating: 3.00) Review : Risk is a rudimentary war game heavily based on dice rolls and card drawing that pits would-be tyrants in a battle for world domination. Despite the various fancy new packaging designs that have come out in recent years, Risk remains at heart the same game it always was, involving vast hordes of little plastic pieces sweeping back and forth across across continents. Risk can be a lot of fun the first few times you play it and is an especially good buy for younger players because it is a game that fosters creative and strategic thinking, yet has rules simple enough for kids to master. However, for older players who are looking for in-depth strategy, this game might not be the best choice because it gets old quickly, is too dependent on the luck of the dice, and is especially prone to stalemates that can drag out for hours. If you are looking for similar games that will really challenge your strategic genius, I would suggest Axis and Alles or Samurai Swords. In my opinion, the education value of Risk is minimal because the gameplay is very abstract and the geegraphical regions are not named very accurately. If you're looking for a simple introduction to wargaming, I invite you over to my home in Lincoln Nebraska for a game... maybe you'll like it so much, you'll want more... Keep in mind that, even without the wargaming aspect of this game, it is fun, exciting, and more than a little frustrating to play.. but well worthwhile the time it takes to (as we try everyday) TAKE OVER THE WORLD! |
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